In a bright side, I can use Cecil for a long time just like Charlotte served me a year. This is the most important thing to remember when playing Ret. It's very very likely you won't have a similarly strong HP regen on Cecil and considering he'll damage himself later on, this can ease turns up. Start by casting it and Barfira (courtesy of Carbuncle). u/metalfenixRaf : Where do I sign for the support group? There's also a tool in work that'll make the unit ranking update so much easier as it negates a ton of the incredibly annoying work of image replacement + linking. Stack that with Auto LB on units and you'll see a spam of LBs for days. Through alternating Cecil can achieve a 100% uptime on an 80% ALL element resistance buff. Well, GL did. Unit 4. Time limited unit; Magic dark chainer. His last CD ability is Lunarian Might, particularly helpful against thresholds or early turns with its AoE 75% magic mitigation that lasts 2 turns and not one as well as an AoE 100% fire, ice, lightning and light resistance buff. Character Design: 6/10Sprite: 8.5/10Chainer: 8.5/10Trust Master Reward: 8/10STMR: 8/10Arena: 6.5/10Limit Burst: 4/10Future Proof: 6/10Free 2 Play: 6/10Pay 2 Play: 7.5/10Personal Rating: 6.5/10Optimal Rating: 7.5/10. Might be interesting for some of your LB builds and 50% MAG with no restrictions can rarely be handy. Particularly for newer players the break can be very beneficial. Operative Zyrus has Ice, Dark and Lightning, White Lily Dark Fina has Dark, Fire, Earth and Non-elemental.It only takes a single resistance to render P&P a waay way worse unit and once that happens you don't get a lot of value out of them. Cecil, Kain, and Rosa arrive in different forms and are obtained via different means. TERRIBLE sprite. Final Fantasy Series: Paladin Cecil. The chain itself is fine though with a 600% modifier that goes up to a total 2400% modifier and through innate passives reaches 2600%.Additionally every 3 turns we want to use their last CD ability, Prominence Force, which is a flat 3750% fire chain that grants an 80 MP refresh for 2 turns. I imagine their LB support combined would be insane. Since Cecil has 75% general mitigation up pretty much permanently, there’s less mileage out of AWOL’s 70% targeted buff. The concept is the same: If you want to go back to the Light Mode, gotta use the same ability.For tanking purposes this is why we will alternate between T-Cast and W-Cast. Returning Players Guide - Lots of Changes Final Fantasy Brave Exvius Global and JP | FFBE GL JP - Duration: 13:50. Deus Gaming 540 views. If you were around the recent FFXV event you can equip the Mog Charm onto him for 100%, which depending on your gear and the trial can easily save a slot in your team.Other than some great innate element resistances, he also has impressive stauts resistances with Sleep, Petrification, Paralyze, Confusion and most importantly stop and charm. I feel you. If you get Cecil I'd grab the TMR as it grants you a total 30% HP with 60% SPR as long as you wear a heavy shield and heavy armor, which is a total of 90% tank stat boosts. Units. My understanding of Auto Mode was that it relegated your units to base melee attacks. 100% up-time on mitigations - 30% physical/magic and 50% general. I'd argue that Cecil is a huge step above both SS Charlotte and Lucas. Also used about 70+ tickets beforehand as well. He dislikes war and believes in coexistence rather than power and conquest. Final Fantasy Brave Exvius is a free-to-play role-playing game developed by Alim and published by Square Enix for iOS and Android devices. 100% up-time on 180% buffs and 65% breaks. The wiki says Paladin Cecil is the best unit but the other account has 3 5-stars. Cecil has a neat CG LB even if it's a bit over the top. Cecil (Paladin) Captain of the Red Wings, Cecil was an elite Dark Knight who suffered under King Baron's misguided rule until his sense of righteousness led him on the path to becoming a Paladin. Unit 2. All of our recent meta mages except for Kimono Fina have a good roster of elements to choose from. Some of her better utility, though, such as AoE general mitigation and AoE ailment immunity, is in her low-damage base form and stuck on a multicast that does not include her strong damage dealing abilities, meaning she can't make good use of those skills without losing large amounts of damage. While having a potential 12 AoE LB fill from counters. The last of humanity from a crumbling and withering world, Noel prays for a miracle on the verge of death, and is transported through time and space to the unseen realm of Valhalla. And that even if you select LB on T1 and then press Auto, it will only LB that turn, and not the rest of the missions. Although being raised by the King of Baron, Cecil is modest, shy, and insecure. Unit 3. I have to note though that their healing capabilities can ease up a lot on your healer's actions if you are willing to sacrifice a noticeable amount of damage. You can get a TMR weapon with a ton of SPR, HP and some DEF that gets a 40% HP rare ability from IW. For a magic tank he comes with bases that are almost identical to Charlotte's with only very minor differences. Wow, I am on the same boat as well. Paladin Cecil, as far as I can tell, is a Unit that has probably the most lasting power out of any units currently available, with some extraordinary utility as a Tank and Support. Both available at Turn 1 with a 2 turn cooldown they can have two different Quad-Cast unlocks on low-CD that add 2 abilities respectively and some extra effects.Palom's Turn has an AoE 4 turn 120% fire imperil and Porom's Turn an AoE 5k HP / turn for 4 turns with an AoE 100% fire resistance buff.The added abilities aren't half bad either and consist of a self 200% MAG buff which we will use (if you have an external 150%+ MAG buff, skip it), an AoE 70% DEF/SPR break or a Curaga Heal that'll cast a Curaja on the next turn, too. in order to minmax your DPS. For higher damage output you want to go MTDH, but if you did whale some MTDW can reach really high MAG.Unfortunately P&P do not have a ignore fatal attacks passive and due to their low base DEF even the 50% DEF isn't that noticeable.They also have no innate status ailments or killers but at least 30% fire, ice and lightning resistance. Their Limit Burst has a high base modifier of 2100% with 50% SPR ignore and they do have an innate 50% LB damage passive with way too much LB fill in their kit. It took me 3 Laps to acquire just one Cecil, with freaking 5 PP along the way and some off-banner rainbows. P&P have some slight team support that can be used at any point in their combo with an AoE 1x Mirage and 20% magic mitigation buff, which is not bad. Unit 6. Paladin Cecil is an absolute unit with an amazing kit. The MP part is a neat bonus as most mages have a very high MP consumption. Paladin Cecil – When it comes to mage tanks, Paladin Cecil is currently the best one available. I'm pretty sure they are planning some sort of David Bowie collab and mixed up the sprites. Bard meta. Perhaps go for one and then UoC, his STMR isn't needed at all. Totally forgot that Edgar has SR frames. Got 5 P&P myself before getting Cecil on final rainbow on last step of lap 2. - Page 4. But other than that the quality of life of being able to multi-cast on a tank with a good roster of strong abilities is in my opinion unmatched. We can have a 100% uptime on a 75% general mitigation buff on him which is absolutely monstrous and also works very well against Dispels! They can both take their respective turn with their CDs. What both modes share are amazing elemental resistance buffs. Cecil has a very in-depth kit with lots of stuff going on. So those 3 + a healer and you have everything you need and a free slot for whatever you want. Just like that on a tank. Hm, I pray for you to get a lucky ticket or daily! It's a neat combo considering they're both tanks and both (partially in AWoL's case) can multi-cast. I can always swap out a tank for Lunafreya if need be. It's a self 200 MP recover with a 4 turn 250% MAG buff and Quad-Cast for the next 3 turns but we won't need it.There are a few other abilities that aren't good: Twincast if you are really into memes you can use and hope for the random skill to give you the 1% chance which turns the bad 74% roll with a 420% modifier, which is already meme enough, into a 3420% modifier. Unit 5. Awesome unit. I’d say Lunafreya is better than AWOL in the vast majority of trials unless it’s a physical cover trial or you need an entire slot dedicated to provoke for some reason. Trust Master Reward : Mark of the Paladin (Materia) - Increase HP (30%)Increase SPR (30%) when equipped with a heavy shieldIncrease SPR (30%) when equipped with heavy armor, STMR : Mythgraven Blade (Sword) - 85 ATK, 165 SPR, 20% SPR. /shrug. Press question mark to learn the rest of the keyboard shortcuts. Your team will vary depending on how you like to play, the mission quest, and the Trial Boss. In JP Palom & Porom (or just... PP...) were more impressive since their magic chainers didn't receive buffs that nearly doubled their damage output. I don’t have Dualcast, so Cecil had Barthundara equipped. FFBE Unit Roles. STMR Last GuardianLast Guardian A young man from a distant world where changing the future is possible by traveling through time. So I blew my wad on FFBE yesterday trying to pull Dark Veritas. No Limit Burst, just casually using it. That's going to be awesome having breaker/tank chaining partners. And I really like that, makes team building a lot more fun! Paladin Cecil, as far as I can tell, is a Unit that has probably the most lasting power out of any units currently available, with some extraordinary utility as a Tank and Support. And boy with his own TMR he has 110% HP, 30% MP, 90% DEF and 180% SPR and with an innate 100% light and dark resistance. You'll always be able to cast them unless you're at 1 HP, without having to be healed until after basically. basically I've more or less just been leveling the units that a single unit ranking page has said is "good" assuming that it was an evaluation not of "good right now" … FFBE's congested inventory management is soul-draining IMO, I just can't power through it sometimes. Cecil (Paladin) in wotvffbe. (cause they are locked to fire...) ;), Same here. Gacha gonna gacha. He also has a great TMR as a little bonus.Palom and Porom I'm a bit disappointed with. Chain Tools Chain Families How To; Unit 1 Units. In the 3D versions, if the player goes to the top of Mt. Consequently, within the guide we will go from the heroes with the best abilities to those with the worst performance within each of the roles of the game. They have 5 basic functions: Physical Damage, Healer, Support, Magic Caster, and Tank. 1. A Dark Knight who becomes a Paladin, Cecil is brave, loyal, and in love with Rosa. Paladin Cecil literally breaks the tank meta with his multicast-able tank abilities. I gave up pulling at three PP. His STMR can be incredible if you IW enhance it as it grants a ton of SPR with 165 SPR and 20% SPR, but you really don't need to chase it. Some units like Cecil can double as a Tank and Healer. Plus it looks like he's holding a mic. He's no longer tied down to choosing what he wants to do on a turn... he can literally do it all! However, the tricky part is neither can chain on that turn and they don't chain together, leaving you in search of either an additional SR or AT chainer on the team (maybe Edgar, Locke, or Auron, though each of them have downfalls in this role). What I do like about his basic abilities is that he has a weak light and dark Stardust Ray chain that he can chain with a breaker like Locke or even for Dual Tank set ups with Awakened Warrior of Light!And if you want to have some fun combinations with other chainers or finishers, AWoL can provide a 100% light imperil while Cecil provides an AoE 2 turn Light Imbue that's available on Turn 1 with a 6 turn cooldown with an additional 10 LB cryst fill. I got two exams down already and have a little break before the next ones.Hope you've had a wonderful weekend and good luck on the pulls! Even their at first low defensive stats can be fixed through MTDW even without STMRs as you can see. On this page, you will learn how to optimize the rotation of your Retribution Paladin in both single-target and multiple-target situations. , saving you AWOL ’ s magic mitigation which is 40-50 % support, magic caster and... Arms, Mr. Flame Veritas % buff works perfectly for 6 seconds after casting 's... 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